
Le Scorpion Masqué • 2018
Two teams, each with a screen hiding four keywords. Every round, the clue-giver on each team draws a three-digit code — say, 3-1-4 — and gives three clues, one for each keyword in that order. Your team guesses which keywords correspond to which numbers. Here's the catch: the other team hears your clues too. Over multiple rounds, they build up a picture of which clues map to which keyword slot. If they intercept your code correctly twice, you lose. If your own team fails to decode your clues twice, you also lose. This creates an escalating tension. Early clues can be obvious because the other team has no data. But by round four or five, you need to find fresh angles on the same keywords because the opponents are narrowing in. Where Codenames is about breadth (linking multiple words with one clue), Decrypto is about depth (finding many different clues for the same word over time). A keyword like "Tiger" might get clued as "Stripes" in round one, "Jungle" in round two, "Frosted" in round three (the cereal), and "Eye" in round four (the song). Each new clue risks giving the opponents another data point. It's mechanically tighter and more strategic than Codenames, but also harder to teach. New players often struggle with the interception concept. Once it clicks, though, it creates a competitive word game with more lasting depth. Plays 4-8 in two teams. Sweet spot is 6 (3v3). Games run 30-45 minutes. The 2018 version (with the red and blue screens) is the standard edition. There's also a laser variant with image-based clues.